Alkimya: House of Wisdom is a first-person survival horror game set in 1258, during the Mongol siege of Baghdad. You are Yusuf, a master alchemist, and your daughter is dying. The House of Wisdom, Baghdad's great library, is burning, and somewhere inside is Iksyr, the only cure.
The invaders hold the halls above. Scavenge materials and craft alchemical flasks. Fight with the strange weapons found inside the House. Solve its locked routes and hidden shortcuts to descend. And what the House was built to contain waits below.
Who We Are
40+ people on the project
4 continents
UE5 built in Unreal Engine
PS5 and PC
Iksyr is a small studio. Alkimya: House of Wisdom is built with partner studios and collaborators across four continents, bringing the project team to over forty people, including veterans of Bungie, Raven Software, Playground Games, and Crytek.
Alkimya is set in a real place on a real night. The House of Wisdom existed. The siege happened. We built the game from that history first, then asked what might have been inside that no one recorded.
IKSYR
Developer of Alkimya: House of Wisdom
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careers@iksyr.netA first-person survival horror game set in the House of Wisdom during the 1258 Mongol siege of Baghdad. You play Yusuf, an alchemist searching the House for a cure for his dying daughter.
2028. Wishlist on Steam to be notified.
PlayStation 5 and PC via Steam.
PC requirements are listed on the Steam page and may change before release.